How to Build a First Person Shooter in the Browser with Three.js and WebGL/HTML5 Canvas
Update, October 2013: I wrote a book, Game Development with Three.js, that goes into much more detail on the concepts discussed in this article and much more about how to build a fuller in-browser game. Check it out if you'd like to learn more!
Nemesis: A 3D FPS in the browser
Over the weekend I participated in AngelHack Silicon Valley 2012. I built Nemesis, a completely browser-based (HTML5 WebGL/Canvas) first person shooter game in under 24 hours with no prior WebGL experience. Head over to Github for the code or try it out!
Isaac is a product manager, programmer, author, founder, investor, and game developer. Cookies are his kryptonite.
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